One score. OmniScore.
OmniRate is a standardized rating system. One universal score per title, built from trusted rating signals across the whole ecosystem — users, creators, outlets, and experts alike.
- 01
You react
Swipe up for Highly Recommended, right for Great, down for No Opinion, left for Not Great.
- 02
Signals are gathered
Every reaction is a signal. External source ratings — for games today, Metacritic, Steam, IGN, GameSpot, OpenCritic — are signals too.
- 03
OmniScore is computed
All trusted signals are normalized to 0–100 and combined into one universal OmniScore per title.
- 04
Weight is earned
No rater is automatically superior. Weight will be earned over time through credibility — category expertise, history, consistency, and verification.
- 05
Confidence grows
Low (<20), Medium (20–100), High (100+) reactions. Visible on every card.
OmniScore
A single 0–100 number per title. The one public-facing score on OmniRate.
Community reactions
Highly Recommended 100 · Great 80 · No Opinion 50 · Not Great 10. Aggregated per title.
External sources
Trusted source ratings, normalized to 100. Treated as one input among many — not above the crowd.
Rare reputation statuses
Accolades sit on top of OmniScore as universal prestige markers — the same labels apply across games, movies, books, food, products, and services. They never replace the numeric score, and they're intentionally hard to earn.
Exceptionally high consensus. Granted only when OmniScore is 95+ with high confidence and an established, stable score.
Exceptionally low consensus. Granted only when OmniScore is 5 or lower with high confidence and an established, stable score.
Confidence-sensitive by design: small samples, early review bombing, and rating bursts cannot trigger an accolade.